Heavy Hide
Can be processed into Heavy Leather at a Tanning Rack.
Overview
- Quality
- common
- Item level
- 10
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Hide_Heavy
How to get it
Drops 9
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Yeti | Kill | 100% | 3 | 2–4 |
| Cave Rex | Kill | 100% | 2.5 | 2–3 |
| Crocodile | Kill | 100% | 2.5 | 2–3 |
| Polar Bear | Kill | 100% | 2.5 | 2–3 |
| Trillodon | Kill | 100% | 2.5 | 2–3 |
| Emberwulf | Kill | 100% | 1.5 | 1–2 |
| Grizzly Bear | Kill | 100% | 1.5 | 1–2 |
| Mosshorn | Kill | 100% | 1.5 | 1–2 |
| Plain Mosshorn | Kill | 100% | 1.5 | 1–2 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 30
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone1 Kweebec Tier2 | 5.2% | 0.08 |
| Zone1 Goblin Tier2 | 5.2% | 0.08 |
| Zone1 Undead Tier2 | 5.2% | 0.08 |
| Zone2 Feran Tier2 | 5.2% | 0.05 |
| Zone1 Encounters Tier2 | 5.2% | 0.08 |
| Zone4 Undead Tier2 | 5.2% | 0.05 |
| Zone2 Encounters Tier2 | 5.2% | 0.05 |
| Zone2 Undead Tier2 | 5.2% | 0.05 |
| Zone4 Encounters Tier2 | 5.2% | 0.05 |
| Zone1 Trork Tier2 | 5.2% | 0.08 |
| Zone3 Kweebec Tier2 | 4.3% | 0.04 |
| Zone3 Outlander Tier2 | 4.3% | 0.04 |
| Zone3 Undead Tier2 | 4.3% | 0.04 |
| Zone3 Encounters Tier2 | 4.3% | 0.04 |
| Zone3 Trork Tier2 | 4.3% | 0.04 |
| Zone1 Kweebec Tier1 | 2.8% | 0.03 |
| Zone3 Kweebec Tier1 | 2.8% | 0.03 |
| Zone1 Goblin Tier1 | 2.8% | 0.03 |
| Zone1 Undead Tier1 | 2.8% | 0.03 |
| Zone3 Outlander Tier1 | 2.8% | 0.03 |
| Zone1 Encounters Tier1 | 2.8% | 0.03 |
| Zone2 Feran Tier1 | 2.8% | 0.03 |
| Zone3 Undead Tier1 | 2.8% | 0.03 |
| Zone4 Undead Tier1 | 2.8% | 0.03 |
| Zone2 Encounters Tier1 | 2.8% | 0.03 |
| Zone2 Undead Tier1 | 2.8% | 0.03 |
| Zone3 Encounters Tier1 | 2.8% | 0.03 |
| Zone4 Encounters Tier1 | 2.8% | 0.03 |
| Zone1 Trork Tier1 | 2.8% | 0.03 |
| Zone3 Trork Tier1 | 2.8% | 0.03 |
Salvage 41
Salvaging these at a Salvage bench gives this item back:
- Adamantite Cuirass
- Adamantite Gauntlets
- Adamantite Helm
- Adamantite Greaves
- Adamantite Axe
- Adamantite Battleaxe
- Adamantite Club
- Adamantite Longsword
- Adamantite Mace
- Adamantite Shield
- Adamantite Shortbow
- Adamantite Sword
- Cobalt Cuirass
- Cobalt Gauntlets
- Cobalt Helm
- Cobalt Greaves
- Cobalt Axe
- Cobalt Battleaxe
- Doomed Outlander Battleaxe
- Cobalt Club
- Cobalt Longsword
- Weapon Longsword Doomed
- Cobalt Mace
- Cobalt Shield
- Doomed Outlander Shield
- Cobalt Shortbow
- Doomed Outlander Shortbow
- Cobalt Sword
- Doomed Outlander Sword
- Heavy Leather Cuirass
- Heavy Leather Gauntlets
- Heavy Leather Helm
- Heavy Leather Pants
- Raven Leather Cuirass
- Raven Leather Gauntlets
- Raven Leather Hood
- Raven Leather Pants
- Trork Warrior Cuirass
- Trork Warrior Gauntlets
- Trork Warrior Helm
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Yeti | 0.3 | 3.3 | 100% | 100% | 100% |
| Cave Rex | 0.4 | 4 | 100% | 100% | 100% |
| Crocodile | 0.4 | 4 | 100% | 100% | 100% |
| Polar Bear | 0.4 | 4 | 100% | 100% | 100% |
| Trillodon | 0.4 | 4 | 100% | 100% | 100% |
| Emberwulf | 0.7 | 6.7 | 100% | 100% | 100% |
| Grizzly Bear | 0.7 | 6.7 | 100% | 100% | 100% |
| Mosshorn | 0.7 | 6.7 | 100% | 100% | 100% |
| Plain Mosshorn | 0.7 | 6.7 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 2
Raw game dataResolved from Server/Item/Items/Ingredient/Hide/Ingredient_Hide_Heavy.json and its parents
- qualityCommon
- level10
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Hide_Heavy.png
- hasIcontrue