Sourcemined
Hytale
ItemuncommonVerified on v0.7.2

Void Crystal Shards

Beneath the Veil that enshrouds true Orbis, concentrated Void warps even crystalline structures into twisted imitations of life. Though since shattered, these shards still retain a trace of that energy.

Overview

Quality
uncommon
Item level
15
Category
Ingredients
Kind
Item
Game ID
Ingredient_Crystal_Void

How to get it

Drops 6

SourceHowChanceAverageRange
Void CrystalMobKill100%65–7
Void CrystalMobKill100%3.53–4
Revenant GuardianMobKill100%1.51–2
Void CrystalMobKill100%1.51–2
Void CrystalMobKill100%11
Void StutterMobKill100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 5

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Coffer Goblin Loot Wave1100%1
Coffer Goblin Loot Wave2100%1.5
Coffer Goblin Loot Wave3100%3.5
Coffer Goblin Loot Wave4100%5
Coffer Goblin Loot Wave5100%6.5

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Void CrystalKill0.21.7100%100%100%
Void CrystalKill0.32.9100%100%100%
Revenant GuardianKill0.76.7100%100%100%
Void CrystalKill0.76.7100%100%100%
Void CrystalKill110100%100%100%
Void StutterKill110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Used to make 7

Raw game dataResolved from Server/Item/Items/Ingredient/Crystal/Ingredient_Crystal_Void.json and its parents
  • qualityUncommon
  • level15
  • categoryItems.Ingredients
  • categories[Items.Ingredients]
  • iconIcons/ItemsGenerated/Ingredient_Crystal_Void.png
  • hasIcontrue