Toxic Potion II Orange
Recipe
Takes
Makes
- 1×Toxic Potion II
- 1×Toxic Potion II (chance depends on perks)
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Mastery required
- 4
- Ticks
- 6
- Energy per tick
- 2
- Game ID
exp_orange_potion_2
Raw game dataAs stored in the game's GameBalance
- kindcraft
inputs[3]
0{2}
- idalcohol
- count1
1{2}
- idexp_orange_potion
- count1
2{2}
- idbrimstone
- count1
outputs[2]
0{2}
- idexp_orange_potion_2
- count1
1{3}
- idexp_orange_potion_2
- count1
chance{1}
- formula0.4*$perk_alchemist
- duration6
- energyPerTick2
- masteryLock4
- needsUnlocktrue
techPoints{2}
- red1
- blue2