Duck Temple
Overview
- Health
- 18
- Group
- Intelligent
- Game ID
Temple_Duck
Drops when killed 2
| Item | Chance | Average | Range |
|---|---|---|---|
| Red Feathers | 100% | 1.5 | 1–2 |
| Raw Wildmeat | 100% | 1 | 1 |
Chance of at least one per kill and the average amount, computed exactly from the drop table. How we compute it.
Same drops as: Duck.
Kills needed
| Drop | Kills per item | Kills for 10 | ≥1 in 5 kills | ≥1 in 10 kills |
|---|---|---|---|---|
| Red Feathers | 0.7 | 6.7 | 100% | 100% |
| Raw Wildmeat | 1 | 10 | 100% | 100% |
Averages from the exact drop table: kills per item is 1 ÷ the average amount per kill.
Raw game dataResolved from Server/NPC/Roles/Intelligent/Temple/Temple_Duck.json and its template
- maxHealth18
- dropListDrop_Duck
- appearanceDuck